Classic Movie Making Traps to Avoid

I've been working on 'Flying Lessons' but not as much as I should because I've kidded myself that I need to build a jib crane for some important shots in the film. This is true, but it's also a displacement activity that is preventing me from getting to grips with a couple of issues I don't want to address just yet. The first is that I've got a Canon DSLR and need to use it to get familiar with it and the second is I don't really have a cast yet.

So, for anyone out there who wants to make a movie, here's a checklist in the order that I should be doing things:

1) Write script, re-write script, repeat repeatedly

2) Prepare script so you have a shot list, schedule, storyboards - everything you need to get your ideas from the written word on paper to the screen via your camera

3) While you're doing 2, cast your story. Make your final decisions based on your planned shooting schedule and cast availability

4) Cobble together the things you need to put the camera where you want it.

If you try and do number 4 earlier you will end up trying to build something first that you don't actually need until the last days shooting. Or you'll spend way too long trying to perfect something that could be made out of PVC pipe to get the shot you want. Or you'll miss a shooting deadline because you were tightening your nuts or something...

So, pay attention boys, this is a man thing. Don't start building toys after watching a few YouTube videos at the expense of your movie. Definitely make them if you can save money and want that shot, but prioritize.